Valve Has Fixed The Pulseaudio Issue On Their SteamOS

Hello Linux Geeksters and Gamers. According to this announcement, Valve has finally fixed the Pulseaudio issue. After this update, Pulseaudio being tweaked to use either Intel or NVIDIA HDMI output, depending on which one is available.

Valve Has Fixed The Pulseaudio Issue On Their SteamOS

This update has been included to both the stable SteamOS Alchemist (stable) and SteamOS Alchemist Beta (unstable).

Earlier this month, Valve has been patched SteamOS to officially support both Intel and AMD GPUs, while the Nvidia graphics cards were supported by default, since the first version of SteamOS.

The story so far:

As you may know, Valve, now a member of The Linux Foundation, has initiated some ambitions projects: the SteamOS, a Linux operating system optimized for gaming, the Steam Machine, a gaming colsole that will run with SteamOS and the Steam Controller, a game controller specially designed for SteamOS and the Steam Machine. A demo video of the Steam Controller can be found here.

The first Beta version of SteamOS 1.0 (which has been released in November, 2013) is a customized Debian Wheezy system, running on Kernel 3.10.11, back-porting fresh Nvidia, Catalyst and Mesa binary drivers, uses SysVinit as the system’s default event manager, a personalized GNOME 3.4 as the default desktop environment for the Big Picture mode and Xcompmgr, a lightweight graphics compositor.

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